RebirthRO
previous_open_issue.png
Go to the previous open issue
previous_issue.png
Go to the previous issue (open or closed)
star_faded.png
Please log in to bookmark issues
feature_request_small.png
Open Feature request #356 Battle Gound: Death Match
action_vote_minus_faded.png
0
Votes
action_vote_plus_faded.png
next_issue.png
Go to the next issue (open or closed)
next_open_issue.png
Go to the next open issue
Description

I tried to play BG again. I noticed the new map for Team Death Match. Or should I say the old map (https://community.rebirthro.com/topic/877-maintenance-notes/) added to Team Deathmatch.

Can you please remove this old KvM map cause:
1. Its a small map for both team. You can easily go to the other team's base.
2. You all respawn to a specific point in your base. Since its a small map, other teams were already in your base, waiting for you to come out. Then awaits all the traps in and around spawn point. This I think is ridiculous. In Flavius, it will take time for the other team to go to your base, giving you ample time to prepare when respawned. Even if they were already in you base, you respawn in random coordinates.
3. With this kind of map, the game is somewhat similar with Triple Inferno, less of course the skulls and the totems. Its absurd to think that Triple Inferno was removed from BG and here comes the new one, the feelings are the same.

Flavius is already a good map for Team Deathmatch. I don't know what's the catch of adding this map for the game. Its adds nothing to but annoyance.

Comments (0)
There are no comments
History
Issue basics
  • Type of issue
    Feature request
  • Category
    Not determined
  • Targetted for
    Not determined
  • Status
    New
  • Progress
  • Priority
    Not determined
User pain
  • Type of bug
    Not triaged
  • Likelihood
    Not triaged
  • Effect
    Not triaged
Affected by this issue (1)
People involved
Times and dates
  • Posted at
  • Last updated
  • Estimated time
    Not estimated
  • Time spent
    No time spent
    Click here to see time logged against this issue
Issue details
Attachments (0)
There is nothing attached to this issue
Duplicate issues (0)
This issue does not have any duplicates